In building mayk.it, we began prototyping with AudioKit v4 before diving into AVAudioEngine and CoreAudio, and the constraints that led us to dive deeper into native UI + JUCE. This talk examines the developer onboarding into audio for iOS, focusing on a few key concepts in developing AudioUnits and mobile profiling, as well as a discussion of open source libraries that have helped in the development of mayk.it
Akiva Bamberger, CTO, mayk.it
IF YOU ARE ATTENDING ONLINE, ALL TALK SESSIONS CAN BE ACCESSED FROM THE MAIN LOBBY:
https://conference.audio.dev